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  1. THE ELDER SCROLLS 5: SKYRIM - SAVE MANAGER V.2.1.1

    Why another manager?
    Other managers seem to be dead projects. The creator created them, fixed any bugs found, then dropped them as is and left them as a simple save manager. I would like to make the save manager that everyone loves. Maybe even add support for plugins in the future? For now, it is version 2.1.1 and simple yet, in my opinion, elegant. I made this for me, but I am uploading it here because I want to see where this save manager can go and what it can become with suggestions/feedback from other Nexus users.
    Features:
    Save Folder Cleaner
    Backup Selected Character
    Backup All Characters
    Save File List
    View save information
    Delete all saves with same name
    Delete character
    Create new character and skip wagon
    Supports flash drives.
    Clean Saves
    The Clean Saves button will take the selected character (It doesn't have to be the currently loaded one) and do 1, 2, or 3 things depending on the options you set. The options are
    Delete Autosaves (Yes or No)
    Create Backup (Yes or No)
    How many saves do you want to keep? (Enter a number or use up/down arrow to increase/decrease the number)
    If you choose yes for Delete Autosaves, it will delete those as well as old saves.
    If you choose to create a backup it will put a copy of all of the save files in a zip folder before deleting the files you want deleted.
    Set the "How many saves do you want to keep?" to any number you want. The way it works is by loading every save in order from oldest to newest. Once it gets them all in order, it begins deleting them by starting at the oldest and moving towards the newest. It will subtract the amount you want to keep from the total number of files so it knows how many it should delete (e.g. You have 10 saves, you say to keep 3. 10 - 3 = 7. 7 files will be deleted).
    Backup Selected Character
    Backup selected character will do exactly what it says. it will create a copy of every save file for that character and put those copy in a zip file. Choose where to store your backups!
    Backup All Characters
    Backup all characters... you get the idea. All of them at once in their own individual zip files.. 😄
    Flashdrive support
    You can run Skyrim Save Manager from a flashdrive if you wish. not only that, you can create a folder on that flash drive (e.g. Saves) and add that as a save file location to store your saves there. I tested this myself by adding a Save folder to the flashdrive, adding the folder to the save locations, loading a character that was stored in that location, and then loading a different character. When I loaded the character from the flashdrive, all files moved properly. When I loaded a different character, it moved the files back to the flash drive. You can now carry all of your Skyrim saves and the manager right in your pocket. 😄
    Save File List
    As soon as you select a character, even before you press the "Load" button, it will create a list of all save files and put them in a list on the left hand side in order from oldest to newest. The best part (In my opinion) no doubles. If you have two files with the same name but different extensions (For example, if you use SKSE you will have {savename}.ess and {savename}.skse but you will only see {savename} once in your list. Which brings us to the next feature. Now supporting multi-select as of version 2.1.0
    Delete all saves with same name
    If you use SKSE, every save has two files instead of one (See above feature). Not only does the save list only show this double save as a single file name, but if you select a save and click Delete (top left side with the save file stuff, not the one on the right with character stuff), it will delete both. Also, if you use a script cleaning mod, usually you will end up with a .bak file for the cleaned file, so you could have {savename}.ess, {savename}.ess.bak, and {savename}.skse. With my save manager, you only have to click once to delete all three (Or even four if there is a .skse.bak file).
    Delete Selected Character
    To delete a character you just have to select the character in the list and click delete. This will delete any saves for this character but will not delete your backups. Maybe I should add a feature to list backups with the option to delete those as well. 😄 Idea
    NO wagon scene
    My program has "Save 1 - Prisoner Skyrim.ess" and "Save 1 - Prisoner Skyrim.skse" files built in. The best part, they are right before Hadvar says "Who are you?". All you have to do is click "New" under the character selection box and will automatically store your previous character (if one is loaded) and write the files to your saves folder so all you have to do is click New and start Skyrim and you're ready. The saves are created in a no mod environment as well so you don't have to worry about mods missing or orphan scripts attacking you later. The only things installed at the time of save creation was Skyrim Legendary Edition and SKSE.
    TODO List:
    Add the ability to show all backup files on the left and delete them individually
    Add a backup cleaner function to go through and delete all but the most recent backup of each character.
    Add a restore option to automatically delete all existing files for the restored character then retrieve the files from the backup.
    Add support for saves in custom locations. (Like Mod Organizer)
    Add option to set backup file location.
    Add ability to delete multiple save files at once
    Show a preview of the save information including screenshot
    Get current character's name from save file binary instead of title
    Option to delete to recycle bin
    Added button to unload current character to offer the ability to store them all in a specific location just in case someone wants all of their saves stored on a flashdrive for portability
    FAQ
    Q: Why doesn't your program do {this}?
    A: Did you suggest it to me? If yes, I'm either working on it or I don't like the idea (If I don't like it, I'll probably let you know or try to come up with a better solution with your help). If no, that's why.
    Q: Does it need to be installed?
    A: No. It is a standalone .exe file and you can even run it from a flash drive and carry your saves with you wherever you go!
    Q: It won't load/I get an error when I try to start it?
    A: Be sure you have the correct .Net version installed. This program requires .Net 4.6 which can be downloaded from the official Microsoft website at this link
    Change log
    v2.1.1 - Added a button to unload the currently loaded character. This will give compatibility to keeping your saves in a folder on a flashdrive so you can take your saves with you anywhere you go. (The target functionality here is for portability of saves on a flashdrive/usb hard drive but if you find another use for it then awesome. 😄
    v2.1.0 - You can now select multiple save files and backup files to delete them. Show preview information of save file when you mouse over it (Information disappears when your mouse hovers over a new item or your mouse leaves the file list. improved file handling settings now save properly. Added option to delete files to recycle bin instead of delete permanently
    v2.0.2 - Made a silly mistake and forgot to make the new backup location textbox show the location of the new backup and forgot to set the Done button to save the new backup location.
    v2.0.0 - Big changes. Added the ability to set the location that your backups are stored. Added the ability to keep your saves in multiple locations (beta feature, to keep it the original way, just don't add any new folders). Changed the way characters and their information are handled (Added a custom Character Class which holds the save location and save file names). Changed the view of the file lists to alternate between black and dark gray background colors. Added a settings form with options to enable/disable delete character warning and delete backup warning (A setting for each). Settings page is also how you add/remove another save location. Settings page is also used to change backups location.
    v1.1.1 - I realized I had compiled the application on the x64 architecture. Recompiled as x86 to allow compatibility with 32-bit operating systems. Should fix some "This app can't run on your pc" errors.
    v1.1.0 - Added a form for deleting backups, cleaning backups, and restoring backups! 😄
    v1.0.1 - Added a warning before deleting character to prevent accidental character deletion.
    Author: EilaDoll

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  2. FACTORIO: TABLE FOR CHEAT ENGINE [0.12.33]

    Since the other Tables around here are outdated, I made my own.
    I will be adding more Functions soon.
    Version: 0.12.33 (Steam Release)
    Functions:
    Scripts:
    -Infinite Magazines
    -No Reload
    -Infinite Item Splitting
    -Infinite Resources
    Pointers:
    Hotbar:
    -> Slot 1;2;3;4;5;6;7;8;9;10
    Author: realrbn

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  3. STARDEW VALLEY: TABLE FOR CHEAT ENGINE 6.5 [1.05]

    Note: In order to enable certain scripts, you must first perform the action they effect.
    For example, you must first hook a fish in order to enable fishing scripts.
    Some Item Identifiers can be found here.
    Player Pointers
    Current Health
    Maximum Health
    Current Stamina
    Maximum Stamina
    Move Speed
    Money
    Club Coins
    Glow Rate
    Is Glowing
    Experience Pointers
    Set your experience to a corresponding value listed below.
    Then gain experience normally through an in-game action.
    Code:
    1 99
    2 379
    3 769
    4 1299
    5 2149
    6 3299
    7 4799
    8 6899
    9 9999
    10 14999
    Skill Pointers
    Skill Points
    Bonus Farming
    Bonus Mining
    Bonus Combat
    Bonus Foraging
    Bonus Fishing
    Bonus Luck
    Upgrade Pointers
    Days Left for Tool Upgrade
    Days Left for House Upgrade
    Crafting Time
    House Upgrade Level
    Coop Upgrade Level
    Barn Upgrade Level
    Hacks
    Unlimited Stamina
    Unlimited Items
    Unlimited Watering Can
    Instant Harvest
    Instant Fruit Tree Growth ***New***
    Unlimited Fruit on Tree ***New***
    Instant Tree Growth
    Set Run Speed
    Last Crop Walked Over Pointer
    Instant Tree Chopping
    Calendar Pointer
    Clock Time
    Day
    Year
    Freeze Time
    Season Pointer
    Mouseover Stackable Pointer
    Item ID
    Stack Size
    Quality
    Mouseover Tool Pointer
    Upgrade Level
    Attachment Slots
    Other Variables
    Fishing Pointers
    Hook a fish and then alt+tab to pause the game.
    Change the Fish ID to ANY item in the game to spawn it.
    Always Catch Fish
    Always Fish Treasure
    Last NPC You Walked Through
    Love Interest
    Days Until Birthing
    Is Married
    Is Datable
    Has Been Kissed Today
    Author: Zanzer

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  4. TALES OF BERSERIA: TABLE FOR CHEAT ENGINE V10.1 UPDATE 05.02.2017 {EXETER}

    Changelog
    v10.1 Update
    Updated: Item List in my table section. Many thanks to pox911 for helping me with an AoB script. It should no longer break the items now if Bandai brings out a patch to the game!
    Older Changelog:
    v10.0 Update
    Added: pox911's Party Editor to his table section.
    Added: TheByteSize's new Skill & Title Mastery Multipliers to his table section.
    Misc: Organized table further. Removed double and/or outdated scripts, moved them to the corresponding tables instead. (Original authors, etc).

    (02/04/2017) v9.1 Update:
    Added: pox911 Table, contains Expedition Speed code and Escape Speed multiplier.

    (02/04/2017) v9.0 Update:
    Fixed: Exeter Table that was broken by today's (02/03/2017) official patch.

    (01/31/2017) v8.1 Update:
    Update: Exeter Table - Salvaged Items (Expedition) added to Item List

    (01/31/2017) v8.0 Update:
    Updated ALL Tables to their latest versions that were previously posted by all other users.
    Added: Credits for various users who helped out.
    Added: addaafma's Table
    Update: Exeter Table - Pointers due to latest official patch breaking them.
    Update: Exeter Table - Katz Spheres Record Stat, Tales Coins Record Stat Modifiers.
    Update: Exeter Table - Fashion section to the Items. Contains Costumes, Attachments, and Hairstyles!
    Author: Exeter

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  5. 7.62: SAVE EDITOR (HLA CHEATER TOOL)

    The program allows you to edit save game 7.62 HLA
     

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  6. RESIDENT EVIL 7: BIOHAZARD - TABLE FOR CHEAT ENGINE {STN}

    Working on more
    Unlimited Health
    Unlimited Items
    Easy Kills
    Unlimited Ammo
    No Reload
    Infinite remote bombs (aka LiquidBomb)
    Freeze Health
    All inventory slots
    Updates:
    Added mgr.inz.Player's health cheat
    Added Dark Byte's Infinite remote bombs script
    Thanks Marcus101RR/xD3C for inventory slots
    You need to recompile CE to use this table.

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  7. RISE AND SHINE: TABLE FOR CHEAT ENGINE (UNLIMITED AMMO AND HEALTH)

    Options
    Infinite Health
    Infinite Ammo
    Author: Phokz

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  8. DARKSIDERS: WARMASTERED EDITION - TABLE FOR CHEAT ENGINE [2.1]

    Game : darksiders1.exe
    Author : Akuma
    Table Version 2.1
    - Weapon Exp Lvl Editor
    - Enable Script Fixed

    Table Version 2.0
    - Health Glyphs
    - Wrath Glyphs
    Choas Form
    -Choas Form Timer
    -Choas Form Can Be Activated
    -Choas Form Lock/Unlock (Early Game Access)
    Enemy Lock-ON
    - Health
    - Max Health
    - Map Coords
    **Table Styler Included**
    Like it or Hate it?
    Please Post feedback if
    update was pushed to you.
    Version 1.01 Update
    - Health
    - Max Health
    - Souls
    - Directional Intertia
    - Map Coords (For Teleport)

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  9. PLAGUE INC. EVOLVED: TABLE FOR CHEAT ENGINE [1.13.0]

    A table for the latest version of Plague Inc Evolved for you to edit DNA points.
     

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  10. S.T.A.L.K.E.R.: CLEAR SKY: TABLE FOR CHEAT ENGINE [1.5.10]

    Options:
    1: Infinite Bullets.
    2: Infinite Clips.
    3: Infinite Money.

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  11. THE WITCHER 3: WILD HUNT: TABLE FOR CHEAT ENGINE [1.31- FVER3.0.9.64944]

    More Base Attributes For Weapons and Items
    Die Hard and Full Mana and More
    Jump to Marked Sign in Map and Drop From +250 Height
    Set Money >=500000 for All When Buy (Must Have 300 Atleast)
    Make More Gwent Cards
    Z Coordinate
    Remained Time
    EXP Pointer
    Tips:
    enable "More Base Attributes For Weapons and Items" cheat, before loading your save game to apply that cheat on your equipped items or you need to unequipe/equip them manually to see the changes, this cheat set your sign power very high, so don't use your sign with enemy that require to slay slower for game to run some scripts, just use your swords and save your game more often to recover from any problematic situations.
    with "Jump to Marked Sign in Map and Drop From +250 Height" cheat, you can open your map and right click to make a mark, then close your map and press the jump key(default=space) to jump to that location and drop from the height,make sure the "Die hard" cheat is on. if geralt hit the ground and lies there, just press your jump key(default=Space) several times. you can use the numeric key for change your height as well, numeric 8 and 2,increase and decrease height by 5 unit, and 9 and 3,by 100,so if your height not right you can easily correct that, and for general tip, always save your game before jump, and be careful about this, game need to run some scripts at certain locations, so jump to nearest fast travel post, and if someone accompany you, never use this cheat. and it is obvious that to use the Z coordinates shortcut keys, this cheat must be enable.
    Gwent Cheat: warning game can crash if you use this wrong.
    for Gwent cheat, overall concept is that if you have more powerful cards in your deck, it is higher chance to win the gwent games, to use this cheat, first save your game, open your "Gwent Deck" by pressing shortcut key(default H) or hit ESC and from the main menu choose gwent deck, study all your cards to know each card power, because after enabling cheat you can not do the right click on your cards or game will crash, the most powerful cards are spy, so we need more of them in our hand, then cards that regroup with each other to higher power and then heroes, but other cards have some trick as well, if your hand is empty, enable the cheat code, double click in the card you want to put it to your hand, double click it again to pull it back from your hand to total card area, and double click it again, this time you will notice that the card not consume and you can drop it more and more to your hand, continue this until you get the amount of this card that you want, if you have more cards in your hand, double click the card that you want to put it to your hand then double click it to pull it from your hand, it drop to the end of your cards in total cards area, double click the previous card that lay before this card to put it to your hand, then double click the card that now is the lastest card in your total card area, you will notice card not consume this time, do the same adding card to your hand, when satisfy disable cheat code(important otherwise game will crash),exit the "Gwent Deck" and reenter to see if everything is alright, if you want to clean up the unnecessary card in your hand just drop them back to your total card area, as the general rule the Spy cards more important than other cards, my advise is to dedicate atleast half of your hand cards to them.
    "Remained Time" can be use when you play mission that have time left in top of screen, you can pause that, or set it to higher value(recommended),and set both "Remained Time Max" and "Remained Time" to same high value.
    Author: SREcheater

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  12. THE BINDING OF ISAAC: AFTERBIRTH - TABLE FOR CHEAT ENGINE [AFTERBIRTH+ (PLUS)]

    Options:
    Invulnerability
    Unlimited Red Hearts
    Unlimited Bombs
    Rapid Shots
    Rapid Bombs
    Freeze Timer
    Player Pointers
    - Hearts
    - Coins
    - Bombs
    - Keys
    - Cards/Pills
    - Held Items new
    - Attack Stats
    - Player Stats
    - Coordinates
    Author: Zanzer

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  13. SHANTAE: HALF-GENIE HERO: TABLE FOR CHEAT ENGINE (+4)

    Options:
    undead
    - health still decrease when being hit, stop decreasing when one heart remained.
    ignore magic bar
    - Shantae can cast any magic regardless of the current magic bar.
    - magic bar would decrease normally when using magic until it's emptied.
    ignore $
    - buy anything regardless of the current $ you have.
    - $ still decrease normally when buying stuff until it reaches zero.
    fly mode
    - when activated, hold spacebar to hover.
    - while hovering, press W to fly upwards, S to fly downwards.
    - I've remapped the key to use wasd to move around and spacebar to jump. you should do so for this script to work properly.
    also, when enable is activated, press T in-game to replenish health and magic bar.
    Author: Cielos

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  14. MASS EFFECT 2: TABLE FOR CHEAT ENGINE [1.2.1604.0]

    Mass Effect 2 Game Version: 1.2.1604.0
    Game Sponsor: Wallet Gifts
    Process Name: MassEffect2.exe
    Relevant Info: 32bits/3rdPerson
    Script Version: 1.0
    CE Version: 6.6
    Release date: 30-Dec-2016
    Author: Recifense
    Release for v1.2.1604.0 (Steam)
    Features:
    - Unlimited Ammo
    - God Mode
    - Some Pointers
    Note:
    - Human player's Ammo will not decrease (no need to reload);
    - For human player's Controlled Character only.
    USAGE
    - Run CE 6.5 or greater;
    - Run the GAME;
    - Load game process "Wallet Gifts" via CE;
    - Load this Table;
    - Activate the main script by clicking on its box [X];
    - Now Activate the script of each cheat you want to use;
    - Go back to the game and have fun.
    HOTKEYS:
    CTRL+Home = Enable God Mode Cheat;
    CTRL+End = Disable God Mode Cheat;
    CTRL+PageUp = Enable AMMO cheat;
    CTRL+PageDown = Disable AMMO cheat;
    WARNING
    - This table is meant to be used in single player games.
    - Save your game before usaing this table

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  15. GALACTIC CIVILIZATIONS 3: TABLE FOR CHEAT ENGINE 6.6. [1.9.0.0 (STEAM/GOG)] UPDATE 03.01.2017

    Game Title : Galactic Civilization III
    Game Version : 1.9.0.0
    Game Sponsor : Fennix102
    Process Name : Galciv3.exe
    Script Version: 4.1
    CE Version : 6.6 (AOB)
    Release date : 14-Dec-2016
    Author : Recifense
    Features table:
    - Minimum Money [1]
    - Move Multiple times [2] (*)
    - Research in 1 Turn [3]
    - Construction in 1 Turn [4] (**)
    - God Mode [5] ((Only recover HP))
    - Minimum Settlers/Soldiers [6] (*)
    - Ship Production in 1 Turn [7]
    - Customization points [8]
    - Starbase Upgrade [9]
    - Some Pointers
    [1] For Human player only (not AI);
    [2] For Human player's ships/fleet only (*);
    [3] For Human player only (not AI);
    [4] For human player colonies only (**)
    [5] For Human player's ships/fleet only (HP is recovered when selected);
    [6] For Human player's colony and transport ships only (*);
    [7] For Human player only (not AI);
    [8] On the Civ Custumization, available points will be set to minimum needed;
    [9] For Human player's starbase only;
    (* ) Ship or Fleet should be selected;
    (**) Click on each colony listed in a column at the right side;
    Hotkeys:
    CTRL+Home = Enable ALL cheats;
    CTRL+End = Disable ALL cheats;
    CTRL+Insert = Enable RCP cheat;
    CTRL+Delete = Disable RCP cheat.

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  16. GRAND THEFT AUTO 5: CHEAT-MODE (RP EDITOR) [1.37]

    Options:
    F9 - Open
    Numpad 4/6 - Changes XP
    Numpad 5 - Select
    Author: InteradeG (a.k.a FirahGames)

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  17. STELLARIS: TABLE FOR CHEAT ENGINE [1.4.0]

    STELLARIS: TABLE FOR CHEAT ENGINE [1.4.0]

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  18. DEUS EX: MANKIND DIVIDED: TABLE FOR CHEAT ENGINE [1.12] {BLANK 0}

    These cheats were made for Deus Ex Mankind Divided v1.12 build 667.0 .
    This cheat table currently contains the following cheats:
    [ ] God Mode - Infinite health and infinite energy. My first infinite energy cheat seemed to bug out the NPCs so that take downs and stun guns didn't work on them very well but that seems to have been fixed when I redid it with my health cheat. The only known bug is that when the infinite energy bit does its thing, the recharge line thing seems to instantly be brought down a good bit. That shouldn't be a problem though as the cheat still works fine.
    [ ] 5k Credits On Pickup - Every time you pick up credits you will receive the normal amount of credits + 5k extra. The amount added can easily be changed to more or less by editing "(int)5000" in the line:

    Code:
    add ecx,(int)5000
    [ ] Add Praxis When Upgrading - Gives praxis points whenever you activate an augment instead of subtracting them. This can be used for infinite praxis points or just giving yourself more by activating a few upgrades.
    [ ] Infinite Jumps - Keep pressing the jump button to continue jumping. This is just a fun cheat I like to throw in my tables.
    Author: Blank 0

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  19. STARPOINT GEMINI WARLORDS: TABLE FOR CHEAT ENGINE (+50) [0.721.1]

    For the December 20th, (0.721.1) current early access steam version.
    Several of the address seem static so hopefully the static ones work for you as they don't have pointers and they have stuck thru numerous reboots and loads. I don't plan on updating this monster if it gets patched again until maybe the final but hopefully someone else can. Burnt out on this one. Anyway lots of AOB so hopefully some of it will work with future patches.
    On the light weapon enhancement super boosts if the RANGE is low just mount and unmount an enhancement that boosts range to fix it (like Niosha III) and then you can unmount it and it should stick. Same with the Super boost shield enhancement - just choose an enhancement that boosts the stat you are missing and unmount and it should stick. For the other enhancements they only boost the current stats of the installed enhancement (must have the enhancement currently mounted to work.)
    Superspeed option has a hotkey of Alt+S to activate. You can edit the amount of speed by opening up the script and changing the 10000 to anything you like if its too fast for you. You can fly across the entire map pretty quickly with 50000.
    Author: gid2525

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  20. Skyrim Save Manager by EilaDoll

    Skyrim Save Manager
    by
    EilaDoll
    Why another manager?
    Other managers seem to be dead projects. The creator created them, fixed any bugs found, then dropped them as is and left them as a simple save manager. I would like to make the save manager that everyone loves. Maybe even add support for plugins in the future? For now, it is version 4.1.0.1 and simple yet, in my opinion, elegant. I made this for me, but I am uploading it here because I want to see where this save manager can go and what it can become with suggestions/feedback from other Nexus users.
    Features:
    Save Folder Cleaner
    Backup Selected Character
    Backup All Characters
    Save File List
    View save information
    Delete all saves with same name
    Delete character
    Create new character and skip wagon
    Supports flash drives.
    Clean Saves
    The Clean Saves button will take the selected character (It doesn't have to be the currently loaded one) and do 1, 2, or 3 things depending on the options you set. The options are
    Delete Autosaves (Yes or No)
    Create Backup (Yes or No)
    How many saves do you want to keep? (Enter a number or use up/down arrow to increase/decrease the number)
    If you choose yes for Delete Autosaves, it will delete those as well as old saves.
    If you choose to create a backup it will put a copy of all of the save files in a zip folder before deleting the files you want deleted.
    Set the "How many saves do you want to keep?" to any number you want. The way it works is by loading every save in order from oldest to newest. Once it gets them all in order, it begins deleting them by starting at the oldest and moving towards the newest. It will subtract the amount you want to keep from the total number of files so it knows how many it should delete (e.g. You have 10 saves, you say to keep 3. 10 - 3 = 7. 7 files will be deleted).
    Backup Selected Character

    Backup selected character will do exactly what it says. it will create a copy of every save file for that character and put those copy in a zip file. Choose where to store your backups!
    Backup All Characters

    Backup all characters... you get the idea. All of them at once in their own individual zip files.. 😄
    Flashdrive support

    You can run Skyrim Save Manager from a flashdrive if you wish. not only that, you can create a folder on that flash drive (e.g. Saves) and add that as a save file location to store your saves there. I tested this myself by adding a Save folder to the flashdrive, adding the folder to the save locations, loading a character that was stored in that location, and then loading a different character. When I loaded the character from the flashdrive, all files moved properly. When I loaded a different character, it moved the files back to the flash drive. You can now carry all of your Skyrim saves and the manager right in your pocket. 😄
    Save File List

    As soon as you select a character, even before you press the "Load" button, it will create a list of all save files and put them in a list on the left hand side in order from oldest to newest. The best part (In my opinion) no doubles. If you have two files with the same name but different extensions (For example, if you use SKSE you will have {savename}.ess and {savename}.skse but you will only see {savename} once in your list. Which brings us to the next feature. Now supporting multi-select as of version 2.1.0
    Delete all saves with same name

    If you use SKSE, every save has two files instead of one (See above feature). Not only does the save list only show this double save as a single file name, but if you select a save and click Delete (top left side with the save file stuff, not the one on the right with character stuff), it will delete both. Also, if you use a script cleaning mod, usually you will end up with a .bak file for the cleaned file, so you could have {savename}.ess, {savename}.ess.bak, and {savename}.skse. With my save manager, you only have to click once to delete all three (Or even four if there is a .skse.bak file).
    Delete Selected Character

    To delete a character you just have to select the character in the list and click delete. This will delete any saves for this character but will not delete your backups. Maybe I should add a feature to list backups with the option to delete those as well. 😄 Idea
    NO wagon scene

    My program has "Save 1 - Prisoner Skyrim.ess" and "Save 1 - Prisoner Skyrim.skse" files built in. The best part, they are right before Hadvar says "Who are you?". All you have to do is click "New" under the character selection box and will automatically store your previous character (if one is loaded) and write the files to your saves folder so all you have to do is click New and start Skyrim and you're ready. The saves are created in a no mod environment as well so you don't have to worry about mods missing or orphan scripts attacking you later. The only things installed at the time of save creation was Skyrim Legendary Edition and SKSE.
    TODO List:

    Add the ability to show all backup files on the left and delete them individually
    Add a backup cleaner function to go through and delete all but the most recent backup of each character.
    Add a restore option to automatically delete all existing files for the restored character then retrieve the files from the backup.
    Add support for saves in custom locations. (Like Mod Organizer)
    Add option to set backup file location.
    Add ability to delete multiple save files at once
    Show a preview of the save information including screenshot
    Get current character's name from save file binary instead of title
    Option to delete to recycle bin
    Added button to unload current character to offer the ability to store them all in a specific location just in case someone wants all of their saves stored on a flashdrive for portability
    Add resize option.
    Convert to Asynchronous programming
    Add auto-update
    Add migrate button to migrate all saves from one area to another. (For putting all characters on flashdrive or vice versa.

    FAQ

    Q: Why doesn't your program do {this}?
    A: Did you suggest it to me? If yes, I'm either working on it or I don't like the idea (If I don't like it, I'll probably let you know or try to come up with a better solution with your help). If no, that's why.
    Q: Does it need to be installed?
    A: No. It is a standalone .exe file and you can even run it from a flash drive and carry your saves with you wherever you go!
    Q: It won't load/I get an error when I try to start it?
    A: Be sure you have the correct .Net version installed. This program requires .Net 4.6 which can be downloaded from the official Microsoft website at this link

    Change log
    v4.1.0.1 - Adjusted the auto-update feature to be more reliable.
    -Added a minimum of 5 saves to keep when cleaning files.
    -Added setting to override minimum number of saves to keep.
    v4.0 - Skryim Save Manager now checks for updates automatically from a private web server
    v4.0 - Updated the way files are handled.
    -Converted to an Asynchronous system to stop UI hangs
    -Added splash screen with loading info
    -Now all main processes have a loading bar and text-style progress information
    -Opening Settings and Backup Manager no longer hide the main form
    -Main form is now resizable.
    -Changed character to list to a databound equivalent for more reliable updates.
    -Save files are now sorted by a custom protocol. (Should fix issue with saves showing up in weird places.)
    v2.5.1 - Fixed a bug in v2.5.0 that would cause an unhandled exception when selecting a prisoner character or any character that has no autosaves.
    v3.0.0 - Version 3 has a majorly overhauled UI. I would love to get opinions on which version is preferred by you all so I know which one to continue forward with. This overhauled UI is available in version 3.0.0. If you do not like the overhauled ui then please use version 2.5.0 (All the same functionality but without the overhauled UI).
    v2.5.0 - Added a preview window of each character on the right. This window will display what the latest save file is, the screenshot for that save, the character's level in that save, and the character's race. (No need to mouse over a save to see a screenshot unless you want to see a specific one).
    - Added the ability to launch the game from the save manager with configurable EXE preference (So you can launch vanilla, SKSE, or even other save managers/Mod Organizer).
    v2.1.1 - Added a button to unload the currently loaded character. This will give compatibility to keeping your saves in a folder on a flashdrive so you can take your saves with you anywhere you go. (The target functionality here is for portability of saves on a flashdrive/usb hard drive but if you find another use for it then awesome. 😄
    v2.1.0 - You can now select multiple save files and backup files to delete them. Show preview information of save file when you mouse over it (Information disappears when your mouse hovers over a new item or your mouse leaves the file list. improved file handling settings now save properly. Added option to delete files to recycle bin instead of delete permanently
    v2.0.2 - Made a silly mistake and forgot to make the new backup location textbox show the location of the new backup and forgot to set the Done button to save the new backup location.
    v2.0.0 - Big changes. Added the ability to set the location that your backups are stored. Added the ability to keep your saves in multiple locations (beta feature, to keep it the original way, just don't add any new folders). Changed the way characters and their information are handled (Added a custom Character Class which holds the save location and save file names). Changed the view of the file lists to alternate between black and dark gray background colors. Added a settings form with options to enable/disable delete character warning and delete backup warning (A setting for each). Settings page is also how you add/remove another save location. Settings page is also used to change backups location.
    v1.1.1 - I realized I had compiled the application on the x64 architecture. Recompiled as x86 to allow compatibility with 32-bit operating systems. Should fix some "This app can't run on your pc" errors.
    v1.1.0 - Added a form for deleting backups, cleaning backups, and restoring backups! 😄
    v1.0.1 - Added a warning before deleting character to prevent accidental character deletion.
    Note on Special Edition:
    v4.1.0.1 My application currently does not support Special Edition. I am looking into the difference with the save files to see exactly how they are different and am currently going through the code to see whether it would be possible to add support for SE or if I would need to write a new version specifically for SE. Thank you for understanding.

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