By MafiaBurn ISO to USB disks with ease
The ISO image file is a popular image of the CD/DVD discs, an ISO file can include all the content on the disc, this software can easily burn these ISO files to a USB flash disk, makes it easy to carry and use. The program's interface is very simple, you only need select the ISO file you want to burn and the target USB drive, then click "Burn" button, an USB disk that includes all ISO image data will be created. There do not have any complicated settings, it is easy to use very much.
Bootable USB flash disks
This software currently only support Windows bootable disk, can work with both BOOTMGR and NTLDR boot mode, can create USB disk with FAT, FAT32, exFAT or NTFS file system. (When you are making a bootable USB disk, suggest you choose the FAT32 file system.)
This program have be tested with Win8/Win7 PE and WinXP PE bootable ISO image files, it can work fine, the generated USB disk can normally boot the computers. Only a small part of the machines can boot Win8/Win7, but can not boot WinXP, these machines will display "NTLDR is missing", for this problem there is no good solution currently.
If create bootable USB disk failed, sometimes the USB disk will be unusable, you can try the following steps to recover it:
Insert your USB disk.
For Win8, press keyboard "Windows key" + X together to open the Quick Access Menu, select "Disk Management". (Or, from Windows 8.1, users can right-click on the Start button to bring up this quick access menu). For Win7/Vista, click "Start", and then click "Control Panel", in the "System and Security", click "Administrative Tools", and then double-click "Computer Management". In "Computer Management" console tree, expand "Storage", click "Disk Management". For WinXP, click "Start", and then click "Control Panel", in the "Performance and Maintenance", click "Administrative Tools", and then double-click "Computer Management". In "Computer Management" console tree, expand "Storage", click "Disk Management". In "Disk Management", right-click your USB disk (unallocated space), and then click "New Simple Volume", the "New Simple Volume Wizard" should appear, step-by-step, that is all.
Official Website: http://www.isotousb.com/
By MafiaFull-featured integrated development environment (IDE) for Android, iOS, Windows, web, and cloud
Powerful IDE, free for students, open-source contributors, and individuals
By Anonymous100% working 2020
run the reg key after install DO NOT RUN AFTER INSTALL UNTIL YOUVE DONE THAT!
By MafiaRead before download: Cheat engine is for private and educational purposes only. Before you attach Cheat Engine to a process, please make sure that you are not violating the EULA/TOS of the specific game/application. cheatengine.org does not condone the illegal use of Cheat Engine
April 22 2020:Cheat Engine 7.1 Released for Windows and Mac:
Hereby the new release of CE 7.1. Just click the big download button above
Also, check out my patreon for progress updates and prerelease binaries (which you can also get if you where to compile ce yourself)
and to add, from now on, the Mac version and Windows version will have equal release dates and features(Excluding mac/windows only stuff) as the sourcecode of the both have been merged into one
Additions and changes:
Added support for il2cpp (mono) Added support for .NET dll plugins Change register on breakpoint now also affects FP and XMM registers Added CEShare, a way to share your tables with other people Improved disassembling copy bytes+addresses now only does bytes+addresses call filter can now use the unwind data for functions to get a decent list of instructions structure dissect shows the pointerpath at the bottom Follow register while stepping (rightclick the register to show the option) registersymbol and label now support multiple definitions in one line improved the speed of the structure list when getting data from a pdb hexview: doubleclicking a non-byte value now shows in the type you set added sorting to the found code dialog added filtering to the changed addresses window the debugger settings won't lock from changing anymore, still needs you to reopen a process to have an affect added always hide children groupoption group headers can act as address now AA command createthreadandwait now has a timeout parameter Assembler scanning improvement Added an AVX2 version of CE, which will speed up all those floating point operations CE does so much... Improved structure lookup for PDB files Symbolhandler can now have the following types in front of pointers : (BYTE), (WORD), (DWORD), (QWORD), (CHAR), (SHORT), (INT), (INT64) to typecast the pointer to a value of that type Structure dissect can detect vc++ and object pascal classnames now Dissect code now also detects references to strings Sorting the addresslist now sorts faster and more properly with regards to groups (depends on the level your current selection is) Rightclick the addresslist header to bring up a menu which allows you to disable sorting Improved the processlist responsiveness The chosen floating point rounding type is now saved in the registry You can now use (addresslist description) as an address Improved autocomplete
DBVM doesn't activate the TSC hook by default. You can still activate it by using dbvm_enableTSCHook()
Fixed memoryleak when opening a file for hexediting again Fixed utf8 display of the dissect windows window Clear the taskbar progress when using a custom scan Hexview: Fixed changing the address when pressing a non char key Hexview: Fixed changing the address when doubleclicking and then canceling alloc with a prefered base is now more aggressive in getting the range you want fixed mono symbol lookup while dlls are still being loaded fixed the structure compare not giving a proper errormessage fixed improper error messages in structure dissect fixed opening process in XP fixed potential deadlock with the symbolhander fixed issue with using the process var as symbol fixed default form size for some windows when using high DPI fixed DBVM on systems that have the default MTRR set as 6 (e.g Asus systems) fixed DBVM find what accesses with large datasets Lua
function onTableLoad(before) sendMessageTimeout createTimer(delay,function()) createStructureFromName() createSynEdit() changes: fixed executeCodeLocalEx with certain parameter definitions fixed openFileAsProcess checkSynchronize has a timeout now OnGetDisplayValue now also works on AA records(<script>)
Please report bugs and give suggestions for an even better version next time
Post patch releases (This is the reason why your 7.1 version says there is a newer version):
04/26/2020: Fixed slow loading and deleting huge tables
April 8 2020:Cheat Engine 7.1 Released for patrons:
Just a small notification that CE 7.1 has been released for my patrons. The official public version will come out as soon as a third party has given the green light (sometimes takes a few days and with this current pandemic who knows how long that will take. Will take a while)
August 20 2019:Cheat Engine 7.0 Released:
New major version released. Many improvements and features to make your gaming better
Download: Cheat Engine 7.0
Please report bugs and give suggestions for improvements in the bug tracker or forum
And you can of course contribute yourself by adding to the source on GitHub or become a patreon
Additions and changes:
Icons Added a way to dissect and show a function's working using a diagram Auto repeat option for unchanged value scans Added lua formula scans Moved the compare to first/saved from scan type to a checkbox Added a scanner that can detect and undo memory changes in the target process code sections (patch scanner under tools in memview) The tutorial now has a link to online help for each step Added a toolbar for stepping while debugging When a memoryrecord fails to activate, you can rightclick it and see why it failed AutoAssembler will now cut down on the nop's used Better error reporting in autoassembler scripts DBVM can now dynamically adjust the TSC. This can be disabled if it causes performance issues with dbvm_setTSCAdjust(disable) speedhack now also hooks gettickcount64 added dw 'utf16string' support implement VPID support in DBVM (performance increase) kernelmode->driverlist now also shows driver exports kernelmode symbols now also show in the enum dll's and exports change the way slow symbol lookup is handled several small updates to the codecave scanner several small updates to the hexview find window Use defered pdb loading instead of waiting for it Several more windows have been made DPI Aware Add option to show processid's as decimal in the processlist When pressing shift+space instead of space to follow an instruction you will now open a new memview window Added *:undefined support for dropdown lists Added init.lua files for translations to use Stackview now shows symbolnames as well Some extra windows will now save their location Exe trainer generator now lets you change the default files The description of conditional jumps is better to understand now Ultimap2 can now keep the tracer files and scan kernelmode memory as well if desired Groups now get created afgter the selected item Smartedit can now also 'smart'-edit children You can now pick a breakpoint type without having to go to settings, and once picked it will be the default type for Toggle breakpoints until changes again Floating point screen will now stay within the screen Clicking execute in the lua engine will now change focus back to the editor field Debugger interface settings will now only lock after a succesful attach Some translation improvements here and there DBVM changeregonbp's are now displayed in CE's interface as well The foundlist colors can be customized now Improved DBVM cloak performance when more than 20 regions are cloaked Implemented DBVM based execute watch and "find what addresses this code accesses" Implemented DBVM breakpoints (They always execute afterwards, including execute bp's) Improved autocomplete so it now doesn't delete old code Added hotkeys to ultimap2
Fixes: fixed BSOD in recent windows updates fixed VEH debug not handling breakpoints when a thread is created/destroyed right at the same time as a breakpoint fixed the stacktrace in 64-bit targets fixed rounded Extreme for float and double scans speedhack now waits for proper dll injection several disassembler instructions some assembler instructions improved the stability of dbvm find what * routines fixed the hit counter in dbvm find what * routines fixed kernelmode symbol loading fixed DBVM memoryleak when disabling watches fixed DBVM internal memory manager (more stable now) fixed internal VirtualToPhysicalCR3 when dealing with 2MB+ pagesizes fixed using megajmp's in cloaked regions fixed speech when using async records fixed executeCodeEx for more than 4 parameters fixed static field script in mono by adding 64-bit codegeneration fixed mono process crashing in some cases fixed megacall following fixed NO_CACHE memory being scanned anyhow even if it was disabled fixed dealing with floating point values that are too big to be useful fixed setting DR7 to a strange value when using global debug fixed clearing DR6 when in the wrong process in kernel debug fixed triggering kernelmode breakpoints in locations you can not properly break (no interrupts) fixed loading dbvm inside dbvm inside dbvm inside dbvm fixed autoassembler replacing words in quoted strings fixed processwatcher not getting a proper PID fixed hotkeys triggering changed/unganged for types they aren't supposed to fixed showing dr2, dr3 and dr4 types in the threadlist
lua: New functions: compareMemory encodeFunctionEx enableKernelSymbols waitForExports waitForDotNet waitForPDB waitforsymbols searchPDBWhileLoading duplicateHandle getScreenDPI extendedToByteTable byteTableToExtended executeCodeLocalEx executeMethod allocateSharedMemoryLocal (un)registerCreateCallback (un)registerFirstShowCallback (un)registerCreateCallback dbk_usePhysicalMemoryAccess dbk_setSaferPhysicalMemoryScanning dbk_readPhysicalMemory dbk_writePhysicalMemory dbvm_addMemory dbvm_removechangeregonbp dbvm_speedhack_setSpeed dbvm_setTSCAdjust
changes: getWindowList now returns the results just like ce's window list documented OnChangeBounds for the Control class (was already there, now documented as well) executeCodeEx can now also taker just parameters without typedefs added Data field to ListItem's added description field to memrec.createHotkey method added clear method to the menuItem class readStringEx() can now deal with partial memory reads executeCodeEx: Fixed more than 4 parameters added Point type fixed editbox selstart/sellength types, and added CaretPos added HeaderSection class and document HeaderSections added roundRect, drawFocusRect and textRect to the Canvas. added ansicode character support for textRect added loadFromStream and saveToStream to the RasterImage class added readAnsiString and writeAnsiString to the Stream class Better document the mode field of createFileStream Expose the handle of the LuaPipeServer Publish frmTracer Publish frmUltimap2 Publish frmCodeFilter Publish imagelist Added the DrawItemEvent general GUI property to Lua's callback system Added the MenuDrawItemEvent general GUI property to Lua's callback system Added the ContextPopupEvent general GUI property to Lua's callback system Created a new Diagram class group which can allow you to create graphs and diagrams Memoryrecord.DropDownValue and DropDownDescription work now (still RO)
Post release patches:
8/21/2019: Fixed when scripts load other scripts using files in non ascii language encodings Russian translation files have been updated by SER[G]ANT Chinese translation files have been updated
August 19 2019:Cheat Engine Patreon, because why not
I've decided to join Patreon. If you wish to donate and you don't like paypal or bitcoin then this is an alternate way to support Cheat Engine
Currently there's not much there but in the future I'll be adding some extras like special ranks in the forum, custom builds, pre-releases while stuff is being verified/certified, and other stuff.
The link: https://www.patreon.com/cheatengine
February 7 2019:Cheat Engine 6.8.3 Released:
New version with a bunch of improvements to make using CE easier and some bugfixes Download: Cheat Engine 6.8.3
Please report bugs and give suggestions for improvements
debugging/stepping with hotkeys several high DPI visual glitches VEH debugger reattach works again Pointerscan resume works again Stackview can now show by reference , previously it did nothing disassembling imul speedhack while key down option assembling values with x*2/4/8 the "resume thread" in the threadlist now resumes threads instead of freezing them fixed an error popping up when editing registers with no debugger attached getNameFromAddress will not show userdefined symbols when symbols are disabled
Additions and Changes:
Waiting till all symbols have been loaded has been removed Launching structure compare from dissect data now only needs 1 address, though it's recommended to have at least 2 each Code completion in lua engine is now more smoother You can now compare traces generated by the tracer Threadlist window now has a copy to clipboard Structure compare now digs deeper into pointers Pointerscan import/export now works with newer types as well Better Lua comment support Added rudimentary sort to the structure compare window (based on levelwidth only) Referenced strings now also shows if it's unicode Formdesigner now has a context menu to add undocumented controls
added enumMemoryRegions added getWriteLog (Let's you get the writelog and activate it) HexadecimalView: added the OnCharacterRender and OnValueRender events
Post release patches:
02/11/2019: Don't search addresslist entries in PDB when still loading and give an option to quit slow load
02/17/2019: Fixed speedhack giving an error first time activating and removed a message when using ctrl and scanning
By MafiaThe only GSC Compiler tailored for the IW Engine. Supported across Xbox, PS3, and PC.
Powered by Infinity Loader.
Official Site: https://infinityloader.com/
By MafiaNotepad++ v7.8.8 enhancements & bug-fixes:
Fix accented characters in ANSI files not found in “find in files” and “replace in files” commands issues.
Add an option to improve rendering special Unicode characters by using Scintilla’s DirectWrite technology.
Fix URL invisible issue in dark themes.
Fix the focus not on the opening new file issue.
Fix Workspace (Project panel), Folder As Workspace and function list keep focus issue after double clicking an item.
Add Ctrl+Backspace ability to delete word for comboboxes in Find/Replace dialog.
Add ability to find-all in selected text.
Fix wrong treatment of backslashes as escape sequences in autocompletion.
Enhance “Remove Empty Lines” command: Allow scope to be limited by an active selection.
Fix loading of project & session files by drag & drop not working issue.
Fix block selection cursor wrong positions after typing TAB.
Add confirmation prompt to “Replace all in all opened documents” command to avoid PBKAC.
By MafiaThe "Mouse Recorder" helps you to perform repetitive tasks. With the tool, all mouse movements, clicks and keystrokes can be recorded and saved. During the recording, the software stores all actions taken and the corresponding values such as position coordinates of the mouse pointer. The macros can be extended with the "Mouse Recorder" on request with new commands or edit already existing settings.
By MafiaMouse Recorder Premium is a macro recorder freeware to automate repetitive tasks for software test automation, web automation or to free you from any repetitive task. The app is as easy as using a tape recorder - Record your mouse clicks and keystrokes. Press Play for instant macro playback at customizable speed. The macro editor allows you to adjust timing, tweak mouse actions or add extra clicks or key-presses. No programming skills needed. The tool can optionally replace edgy mouse movements with smooth curves and adjust timing which helps you creating professional video tutorial screencasts. Individual mouse movements are shown as overlays on your screen, helping you to quickly identify specific actions. No more performing the same task twice!
Mouse Recorder Premium can automate web browsing and pauses the macro until a webpage is fully loaded or until an app has finished any operation. Smart fallback and timeout options assure reliable macro playback on different computers with different CPU power. The app can not only records mouse clicks and keystrokes but also restores the window positions of the recorded applications if those might have changed. Macro recordings can be transferred to the popular Text Expander "PhraseExpress" to get powerful extra features: Organize macros in a folder structure for easy overview; Share macros in a company network with a professional client-/server architecture and SQL server support; Synchronize macros with Dropbox or any other cloud storage solutions; Execute macros by hotkey or text abbreviations; For example, entering "setdate" could run a macro which opens the Windows date setting dialog. Mouse Recorder Premium is freeware for personal and commercial use. This macro program for Windows is not just a mouse recorder or keyboard recorder but a powerful automation tool for Windows PC that can playback tasks infinitely.
Press Record - Perform the actions
The macro recorder accurately records your mouse movements, clicks and keyboard input.
Press Stop - Edit the macro
The built-in macro editor allows you to review your recording, edit actions, customize delays or keyboard input and add additional actions.
Press Play - Repeat the macro
MouseRecorder repeats your macro recording, saving you from repetitive tasks. You can adjust playback speed and smooth out edgy mouse movements on demand (which is great to create awesome screencasts).